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KamilaMichalak_VR

VR Design Research Labs
7th May 2022 Kamila Michalak

From Mosaic To Titanic. Project Idea Presentation.

Mosaics created by a local artist were a starting point of my VR projects. I imagined building an experience where

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Mapping Virtual Practice
3rd April 2022 Kamila Michalak

Interviews

Being a second year Virtual Reality student means that the level of technical skills and knowledge about VR production I

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VR Design Research Labs
14th March 2022 Kamila Michalak

Gamespace and senses.

A new term at LCC started with a brand-new class for my course, called VR Design Research Labs. This is

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21st January 2022 Kamila Michalak

Virtual Trajectories. Sanaa. Project Reflection.

As we have been working on this project for several months, I feel like something big has come to an

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21st January 2022 Kamila Michalak

Rendering in Maya and in Shotcut.

The final stage of the big process I have just been through with creating my own model and bringing it

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21st January 2022 Kamila Michalak

Working on Sanaa’s Animation.

Now was the time to work on another big element of the project,  the animation.  I was pleased with the

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21st January 2022 Kamila Michalak

Validation Status Error.

The Sanaa model was ready – the definitive version, after the correction. It was time to rig the character again,

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21st January 2022 Kamila Michalak

Back to Modelling. Combine.

After adding the animation to my character, I noticed that, apart from the mentioned in my previous entry arms issue,

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20th January 2022 Kamila Michalak

Motion Correction Needed.

Over the last several months I have been taught how to design and model a character in Maya. Next, how

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20th January 2022 Kamila Michalak

Retopology.

Retopology means modifying the topology of a mesh; in simple words it is placing faces on our model again. It

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