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Contextual &Theoretical Studies 3Virtual Reality
Kamila Michalak 2nd November 202215th November 2022 0 Comments

Contextual and Theoretical Studies 3.

CTS 3 as we call this class, is the third, and the last one in a series. In general, it

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Contextual &Theoretical Studies 3Virtual RealityVirtual World Building - FMP
Kamila Michalak 25th October 202225th October 2022 0 Comments

The Final Countdown. Year 3 has just begun.

Year 3 of my VR degree has already started. It actually not only has started but goes at quite fast

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Mapping Virtual Practice
Kamila Michalak 24th June 202224th June 2022 0 Comments 3D Modelling, Animation, Collaboration, Documentation, Editing, Meta Quest 2, Unity, VR Testing, Wardsend Cemetery

Last minute work.

A new deadline for handing in a ready VR project for the Wardsend Cemetery was approaching, and with-it additional tasks

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Mapping Virtual Practice
Kamila Michalak 15th June 202215th June 2022 0 Comments Collaboration, Wardsend Cemetery

Remote Work Tools.

The Sheffield Project, as we tend to call it, was the first ever collaborative project when my colleagues and I

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Mapping Virtual PracticeVR Design Research Labs
Kamila Michalak 12th June 202215th June 2022 0 Comments Extra Task, Game, Game Design, Unity

The Blossom Game, Technical Task.

Apart from working on the two university projects, I also spent about a week in May (2022) developing a simple

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VR Design Research Labs
Kamila Michalak 10th June 202210th June 2022 0 Comments Titanic_VR, Unity, VR, VR Game, XR

Reflection on the Titanic VR Project.

The current status of my Titanic VR Story and Jigsaw Puzzle – I have just had a moment of enlightenment

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VR Design Research Labs
Kamila Michalak 10th June 202210th June 2022 0 Comments Game, Game Design, Unity, VR, VR Game, XR, XR Interaction Toolkit

XR Rig in Unity

The Unity learning platform calls XR Rig users eyes, ears and hands in VR. This is the essence of the

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VR Design Research Labs
Kamila Michalak 10th June 202210th June 2022 0 Comments Game Design, Unity, VR, VR Game

Titanic VR interactions

The experience I have been working on has two main elements, the story and the jigsaw puzzle. I wanted it

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VR Design Research Labs
Kamila Michalak 9th June 20229th June 2022 0 Comments Unity, VR

Scene changes in Titanic VR Story.

As my Titanic VR experience consists of three scenes (three actual separate scenes built in Unity within one project; plus,

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VR Design Research Labs
Kamila Michalak 9th June 20229th June 2022 0 Comments Audio Clip, Game, Game Design, Recording audio, Titanic, Unity, VR, VR Game

Audio in Titanic VR Story.

Background Music.  My idea was to have several sound effects in the experience. The main soundtrack is the instrumental version

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